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Product design and psychology: The Application of Social Pressure in Video Game Design
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Milijana Komad
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Pushing back when stakeholders say “If I’m a user …”
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From UX to CX: Bridging Disciplines for a Seamless Customer Experience
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My experience with planning as a Product Designer
By:
Rafael Guimarães Oliveira
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#3–1 Planning Process of UX Strategy (Textbook of UX Strategy)
By:
Takashi Koshiro
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2 Best UX Research Methods in Usability Study: Moderated vs Unmoderated
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Maher kashan
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Developing Liberi: A Solution to Americas Retirement Planning Anxieties
By:
Macy Adams
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“Drawing UX Insights from Oppenheimer”
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Sevindy
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Product design and psychology: The Mechanism of Skinner Box Techniques in Video Game Design
By:
Milijana Komad
Article
Mastering Decision-Making in UX Design: Unveiling the Power of Hick’s Law
By:
Faakeer Mohamed
Article
Product design and psychology: The Exploitation of Fear of Missing Out (FOMO) in Video Game Design
By:
Milijana Komad
Article
UX for Virtual Reality (VR) Capstone Project for NYU
By:
Alison Lewis